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Julian Gollop is a British computer game
designer A designer is a person who plans the form or structure of something before it is made, by preparing drawings or plans. In practice, anyone who creates tangible or intangible objects, products, processes, laws, games, graphics, services, or exp ...
and producer specialising in
strategy games A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decisio ...
, who has founded and led
Mythos Games Mythos Games was a British video game developer company founded by Julian Gollop with his brother Nick in 1988 as Target Games. It is best known for its 1994 strategy game '' X-COM: UFO Defense''. Following the closing of Mythos Games in 2001, Go ...
, Codo Technologies and
Snapshot Games Snapshot Games is a Bulgarian video game developer headquartered in Sofia. Snapshot Games was founded in 2013 by Julian Gollop and David Kaye. Gollop is recognized for creating the '' X-COM'' video game franchise in the 1990s with '' X-COM: UFO ...
. He is known best as the "man who gave birth to the '' X-COM'' franchise."


Biography


Childhood

Julian Gollop was born in 1965. He came of age in
Harlow, England Harlow is a large town and local government district located in the west of Essex, England. Founded as a new town, it is situated on the border with Hertfordshire and London, Harlow occupies a large area of land on the south bank of the upper ...
. When he was a child, his father introduced him to many different types of games, including chess, card games, and board games. His family played games regularly, choosing to play games instead of going to see films. When he was about 14 years old, Gollop started playing more complex games like ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'', SPI board games, and
Avalon Hill Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company ...
board games. After home computers became a reality while he was in secondary school, Gollop's fascination for complex
strategy game A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decisi ...
s helped him recognise how computers could allow him to make and play games he enjoyed.


Early career (1982 to 1988)

In 1982, while he was still in secondary school, Gollop started
designing A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' ...
and programming computer games. For £25, Gollop bought his first computer, a
ZX81 The ZX81 is a home computer that was produced by Sinclair Research and manufactured in Dundee, Scotland, by Timex Corporation. It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80 and designed to be a low-cos ...
, from a school friend to learn programming. Even though the ZX81 only had one
kilobyte The kilobyte is a multiple of the unit byte for digital information. The International System of Units (SI) defines the prefix '' kilo'' as 1000 (103); per this definition, one kilobyte is 1000 bytes.International Standard IEC 80000-13 Quant ...
of memory and no real graphics processing ability, he was "amazed" at its capabilities. His first published games were ''Islandia'' and ''Time Lords'', which he made for the
BBC Micro The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an emphas ...
in 1983 with programmer Andy Greene, a school friend. Gollop subsequently upgraded to a
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
and began creating video games like ''Nebula'' in BASIC. He recognised that his future involved computers. When Gollop went on to the
London School of Economics The London School of Economics and Political Science (LSE) is a public university, public research university located in London, England and a constituent college of the federal University of London. Founded in 1895 by Fabian Society members Sidn ...
to study
sociology Sociology is a social science that focuses on society, human social behavior, patterns of social relationships, social interaction, and aspects of culture associated with everyday life. It uses various methods of empirical investigation an ...
, he spent more time creating video games such as '' Chaos: The Battle of Wizards'' and '' Rebelstar'' than he spent studying. He created the first ''Rebelstar'' by himself as a two-player game and brought it to a publisher that had an office near his college. They wanted it to be a single-player game, something he had not made before, so Gollop created functional path-finding
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
s from scratch, the game got published, and it ended up doing well.


Mythos Games (1988 to 2001)

In 1988, he was joined by his brother, Nick Gollop, in founding Target Games, a video game development company that subsequently changed to
Mythos Games Mythos Games was a British video game developer company founded by Julian Gollop with his brother Nick in 1988 as Target Games. It is best known for its 1994 strategy game '' X-COM: UFO Defense''. Following the closing of Mythos Games in 2001, Go ...
. Under the Mythos name, the Gollop brothers designed and developed computer games such as ''
Laser Squad ''Laser Squad'' is a turn-based tactics video game, originally released for the ZX Spectrum and later for the Commodore 64, Amstrad CPC, MSX, Amiga, Sharp MZ-800 and Atari ST and PC computers between 1988 and 1992. It was designed by Julian G ...
'', '' X-COM: UFO Defense'' and '' X-COM: Apocalypse''. Up to this time, Gollop had only made computer games for 8-bit and 16-bit home computers commonly found in Europe. It was with ''X-COM: UFO Defense'' that he first beginning making video games directly for the
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
and later Microsoft Windows operating system personal computers that at the time would be sold primarily in the United States. Despite the success of these and other games, Mythos Games was forced to close in 2001 after an essential publisher was acquired by a company that withdrew commitments for '' The Dreamland Chronicles: Freedom Ridge,'' which Mythos Games was in the process of developing.


Codo Technologies (2001 to 2006)

After closing Mythos Games, Gollop and his brother founded Codo Technologies. They were disheartened by how mainstream publishers treated them at Mythos Games, so they tried a different business model. The inaugural game of Codo Technologies in 2002 was '' Laser Squad Nemesis'', a
turn-based tactics Turn-based tactics (TBT), or tactical turn-based (TTB), is a computer and video game genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally s ...
game with asynchronous, multiplayer play-by-email features which required a monthly subscription. The Gollop brothers developed only one other game, '' Rebelstar: Tactical Command'', before he moved to Bulgaria with his wife in 2006.


Ubisoft Sofia (2006 to 2012)

After moving to Bulgaria, Gollop began working for
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Assassin's Creed'', ''Far Cry'', ...
in
Sofia Sofia ( ; bg, София, Sofiya, ) is the capital and largest city of Bulgaria. It is situated in the Sofia Valley at the foot of the Vitosha mountain in the western parts of the country. The city is built west of the Iskar river, and h ...
as a
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
. He was promoted quickly to producer, eventually leading the development of '' Tom Clancy's Ghost Recon: Shadow Wars'' for the Nintendo 3DS. He then became the co-creative director of '' Assassin's Creed III: Liberation'' for the PlayStation Vita. Gollop left Ubisoft in 2012 with ideas to remake games from earlier in his career.


Snapshot Games (since 2013)

As of 2017, Gollop works in Sofia as the CEO and chief designer for
Snapshot Games Snapshot Games is a Bulgarian video game developer headquartered in Sofia. Snapshot Games was founded in 2013 by Julian Gollop and David Kaye. Gollop is recognized for creating the '' X-COM'' video game franchise in the 1990s with '' X-COM: UFO ...
, an
independent video game developer An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
he co-founded in 2013 with David Kaye. ''
Chaos Reborn ''Chaos Reborn'' is a turn-based tactical role-playing game developed by Snapshot Games and was part funded through a Kickstarter crowdfunding campaign in April 2014. Following an early access release in December 2014, the full game was released ...
,'' the studio's first game, was released by Snapshot Games in 2015. He then led his company's development of ''
Phoenix Point ''Phoenix Point'' is a strategy video game featuring a turn-based tactics system that is developed by Bulgaria-based independent developer Snapshot Games. It was released on December 3, 2019, for macOS and Microsoft Windows, for Stadia on Janu ...
'', which was released in December 2019.


Accolades

IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
included him among the top hundred computer game creators of all time. In the ''X-COM'' reboot, '' XCOM: Enemy Unknown'',
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds following their departure from MicroProse, Meier's earlier venture. They were ...
gives homage to Gollop in the form of a "Gollop Chamber" facility in the game. Jake Solomon, creative lead for this ''XCOM'' and its sequel, ''
XCOM 2 ''XCOM 2'' is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series, '' XCOM: Enemy Unknown''; it takes place 20 years after the events of ''Enemy Unknown''. ...
'', credits Gollop for much of his success.


List of computer games


References


External links

* *
Gameography at Mythos Games website
by WayBackMachine (2002) {{DEFAULTSORT:Gollop, Julian 1965 births Board game designers British founders British video game designers British video game programmers Living people People from Harlow Video game producers XCOM